![]() ![]() Italian infantry and armor units are just as effective as German or British ones (perhaps a failing in the game), so the Italians have a real chance of winning in North Africa without the Africa Korps on hand. ![]() Since the Soviet Union and the United States can’t enter the fighting until several rounds into the game, the early rounds become a battle between Germany and Italy on one side and the United Kingdom on the other. Other counter-factual scenarios also have a chance of playing out.įor instance, the Italian units don’t (necessarily) suffer from the same breakdowns in command and leadership they did in the historical war, so if the player controlling the Italian army and navy is smarter than Mussolini and his generals, then Italy can exert a major influence on how the war plays out. This means that, even though France is almost certain to go down to defeat, the French fleet and few overseas units might continue with the war effort, instead of following the Vichy regime and forcing the British into their infamous attack on the French fleet anchored in Oran. The scene is May 1940, because Germany has invaded the Low Countries (Belgium, Holland) and is well on its way to crushing France, but the French units are placed on the board. ![]() The setup on Europe 1940 presents gamers with a different scenario than they’re used to. Axis & Allies: Europe 1940 Instructions and Setup ![]()
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